Describe the issue
How it works with enemies is that it constantly applies the status effect with a low duration, so it stacks (meaning that the longer they're inside it, the longer it lasts when they leave the aura). However, due to Bosses' Status Immunity, they're only affected for a single frame and then go into cool-down.
This should probably be changed to be a longer status duration specifically for Bosses, since this oversight was fixed with Kalu's Severed Head
Describe the issue How it works with enemies is that it constantly applies the status effect with a low duration, so it stacks (meaning that the longer they're inside it, the longer it lasts when they leave the aura). However, due to Bosses' Status Immunity, they're only affected for a single frame and then go into cool-down.
This should probably be changed to be a longer status duration specifically for Bosses, since this oversight was fixed with Kalu's Severed Head