Nanim is an easy-to-use framework to create smooth GPU-accelerated animations that can be previewed live inside a glfw window and, when ready, rendered to videos at an arbitrary resolution and framerate.
By using staticglfw we won't have to add the -d:staticGlfwlib (or whatever..) flag on compile! It will also work on Windows, Linux and Mac now without hassle :)
(also fixed timing issues in tick() and update() for Scene...)
By using staticglfw we won't have to add the
-d:staticGlfwlib
(or whatever..) flag on compile! It will also work on Windows, Linux and Mac now without hassle :)(also fixed timing issues in tick() and update() for Scene...)