EricFreeman / DynamicDecals

Decal solution for Unity's Built-In Render Pipeline
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Fixed a bug where printing a decal with scale (0,0,0) from a pool wou… #2

Open AlexanderGheorghe opened 3 years ago

AlexanderGheorghe commented 3 years ago

…ld be cancelled because of overlap false positive

Maskeowl commented 1 year ago

hi can yu help with changing albedo at my unlit decal basicly i wantto do a blood decal wth random sprites so ineed to chanege albedo.sprite or someting can you help with that ?