I used the rig generated by your addon in blender and used auto-rig-pro to remap the animation to my own rig, whose body proportion is not so similar to the generated one. And this made the animation look completely wrong.
How can I edit the certain bone length in generation? Decreasing the length of arms helped. So how can i make the arms shorter without train a new model?
i`ll be appretiate it if you can slove my problem.
This model is not trained with different born lengths. So, it could be challenging to change it at inference time. You could look for advanced retargeting methods to post-process the generated motion.
I used the rig generated by your addon in blender and used auto-rig-pro to remap the animation to my own rig, whose body proportion is not so similar to the generated one. And this made the animation look completely wrong. How can I edit the certain bone length in generation? Decreasing the length of arms helped. So how can i make the arms shorter without train a new model? i`ll be appretiate it if you can slove my problem.