Closed kkyuri0419 closed 2 years ago
Hi @kkyuri0419 Please post more proper information about the message you are trying to receive. Have you checked that you receive the messages on the deployed app (in other words: is it a ROS issue, or a rendering issue?). Are you using custom ROS sharp messages or standard ones? If custom, please post the code.
This sounds like a Code-Stripping issue from IL2CPP. You can try to exclude your class/namespace from code stripping by adding it here: https://github.com/EricVoll/ros-sharp/blob/master/Unity3D/Assets/RosSharp/link.xml
Can this be closed?
I have a question!
Here is my question:
I dont know why it doesn't work when deployed on Hololens2 while it works on play mode on Unity. Is there anything that I need to set or change to make it work on Hololens2? I dont even know what is causing this issue..please help,,
I found a bug!
[x] I am using the latest ROS# version available here on the master branch.
[ ] I am adding all required information, code and data files, screenshots and log files so that you can reproduce the problem.
My OS is: windows
My Unity Version is: 2020.3.7f1
My ROS Distribution is:
My Build Target Platform is: HL2
Here is my bug description:
Perform the following steps reproduce the bug:
Observed results:
when I hit the play mode on unity, the image I receive though ImageSubscriber is rendered on the window. But when I deploy this application on HoloLens2, I cannot see the image on the window.
Expected results:
the image should be shown on the window on Hololens2 just like it is shown in the play mode
Relevant Code:
I have a feature request!
I want to do this:
For being able to do it, I wish ROS# had the following feature: