Ericdowney / SignalVisualizer

A plugin for Godot 4.x. SignalVisualizer displays the current scene's signals and connections in a easy to read graph and tree dock.
MIT License
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SignalDebugger | Add ability to detect signals that are connected at runtime #5

Closed Ericdowney closed 2 months ago

Ericdowney commented 7 months ago

The SignalDebugger only tracks signals that are connected at build time through the editor. Any signals that are dynamically connected via code are not known to the SignalDebugger.

This enhancement would allow the SignalDebugger to refresh its signal list while the game is running.

Ericdowney commented 2 months ago

This functionality has been added in Release v1.7.0.