Apparently, it's possible for streamers to configure emotes that have conflicting codes.
This PR fixes the exception that was thrown by letting the last conflicting emote "win".
(Streamers should pay better attention to this and third party services basically shouldn't allow this behavior anyways)
Apparently, it's possible for streamers to configure emotes that have conflicting codes. This PR fixes the exception that was thrown by letting the last conflicting emote "win". (Streamers should pay better attention to this and third party services basically shouldn't allow this behavior anyways)