Ershany / Arcane-Engine

3D C/C++ Game Engine - Created By Brady Jessup
MIT License
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Exposure Tonemap + QoL Changes #14

Closed Ershany closed 4 years ago

Ershany commented 4 years ago

-Tonemap is now based on exposure -Added frametime graph -Shader loader is now more sophisticated. Different shader types are now stored in one file and are parsed. -Compute shaders are now supported (not used) -Added QoL stuff to Texture loading -Cubemaps can now use anistropic filtering -More general cleanup