Open Ernest314 opened 2 years ago
see #201 for more chopsticks info
Battleship may want to use a modal to input initial state. Use different characters for different ship lengths? (somewhat-easy to validate)
Records for minigames will have to differentiate between multiplayer and single player scores (somehow).
Skulls and roses could have multiple skull / flower emojis (in different styles?) mixed in at different rates to increase difficulty. Also, consider lilies and marigolds in addition to roses.
"Incomplete Information" tic-tac-toe has people randomly assigned to try and win/lose/tie, and you score points based on if you achieve your objective. This could be implemented by having buttons, that when clicked, give ephemeral followup responses to assign objectives.
Use / reimplement the code stashed from #374.
Single-player (but possibly with multiplayer version):
Multiplayer
Martin Fowler's favorite board games: https://www.martinfowler.com/articles/eurogames/