Closed VictorTrustyDev closed 3 months ago
I feel wrong about this implementation...
cumulativeGasUsed := res.GasUsed if ctx.BlockGasMeter() != nil { limit := ctx.BlockGasMeter().Limit() cumulativeGasUsed += ctx.BlockGasMeter().GasConsumed() if cumulativeGasUsed > limit { cumulativeGasUsed = limit } }
So I dropped a note here and review later.
Fixed by #132
I feel wrong about this implementation...
So I dropped a note here and review later.