EsotericSoftware / kryonet

TCP/UDP client/server library for Java, based on Kryo
BSD 3-Clause "New" or "Revised" License
1.81k stars 416 forks source link

SetKeepAlive and Timeout #112

Open marioolislaegers opened 8 years ago

marioolislaegers commented 8 years ago

I left those values to default, but it isn't working. A player could have driver problems which would probably lead to the client crashing. but the server doesn't detect this and shows to all players he is still online.

bgilbert6 commented 7 years ago

You'll need to implement some sort of every couple seconds ping pong.