Closed trex22091995 closed 9 years ago
Hey there! I have a problem with KryoNet: my server sends around 50 pings per milliseconds to the client. This leads to a serious lag in game.
So here is my question: How do I can control the amount of pings, the server sends to the clients?
Nevermind: i used updateReturnTripTime() i my update methode....
Hey there! I have a problem with KryoNet: my server sends around 50 pings per milliseconds to the client. This leads to a serious lag in game.
So here is my question: How do I can control the amount of pings, the server sends to the clients?