Description:
When packing textures, if Bilinear or Nearest is set in the Resample option, some scale values pack the images incorrectly. For example, if the scale value is set to 0.49, the image will look as if part of the image is duplicated, as shown in the blue boxed area of the following image:
Expected behavior:
It should correctly look like the following:
Steps to reproduce:
Open "spineboy-pro.spine".
Open the Texture Packer window, set Input folder to Spineboy's images folder, and click the Pack Settings button.
Set Scale to 0.49 and Resample to Bilinear.
Run the texture pack and check the texture atlas page in the output folder.
Also, if you try with a scale value of 0.5 or 0.48, you can confirm that this problem does not occur.
The version of Spine in which this issue was found:
Spine 4.1.21
Description: When packing textures, if
Bilinear
orNearest
is set in theResample
option, some scale values pack the images incorrectly. For example, if the scale value is set to0.49
, the image will look as if part of the image is duplicated, as shown in the blue boxed area of the following image:Expected behavior: It should correctly look like the following:
Steps to reproduce:
Texture Packer
window, setInput folder
to Spineboy's images folder, and click thePack Settings
button.Scale
to0.49
andResample
toBilinear
.Also, if you try with a scale value of
0.5
or0.48
, you can confirm that this problem does not occur.The version of Spine in which this issue was found: Spine 4.1.21
This issue was reported on the following forum post: https://esotericsoftware.com/forum/d/24284-41%E7%89%88%E6%9C%AC%E5%AF%BC%E5%87%BA%E9%97%AE%E9%A2%98