EsotericSoftware / spine-editor

Issue tracking for the Spine editor.
http://esotericsoftware.com/
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Undoing creation of physics contraint will also undo Split action #767

Closed Shiu closed 8 months ago

Shiu commented 8 months ago

In an empty project:

  1. create a bone.
  2. split the bone.
  3. select the new bones created from the split action, and create a physics constraint.
  4. undo.

When undoing, the physics constraint will be gone, but the split bones action will also be gone so you are left with a single bone. The expected behaviour is that when undoing the physics constraint, you should still be left with multiple bones.

NathanSweet commented 8 months ago

4.2.04-beta