Closed misaki-eymard closed 5 months ago
If you check the Bones
checkbox in the repro step 3 and run the export, you will get a GIF image of only the pose at frame 0, even though the correct animation duration is 480
frames:
As you can see in the attached screenshot in step 5, when the Range
option appears, its parameter is set to "0 to 0". Therefore, I suspect that an incorrect range has been set and the animation will not be exported properly.
4.2.09
Some related comments here: https://esotericsoftware.com/forum/d/26050-maximum-size-for-preview/7
I checked this with 4.2.11, but it does not seem to be completely fixed. When I open the Spine project I attached to this issue ticket to reproduce the problem, the Range option itself is displayed, but the maximum number of frames for the animation is not displayed:
When the project is too complex for preview to complete, we aren't able to accurately determine the number of frames or export sizes.
In 4.2.12 we've improved this so it still computes the frames. We still won't have the sizes, which affects the values shown for crop. That has been improved though. To see the crop values you may need to open the preview and click Reset
, which gives the preview 20 seconds instead of 2 seconds to complete. If it completes in time, we have sizes and the crop values are updated.
Description: When exporting animations in GIF format, the
Range
option may not display properly due to some conditions. The conditions are unclear, but I have confirmed that theRange
option appears correctly when the complexity of the skeleton is reduced.Expected behavior: The
Range
option appears when exporting an animation (or animations).Steps to reproduce:
Current
andAll
in theAnimations
option or switchingOutput type
in this state, you can confirm that the switch is a little slow.)bone5
in the skeleton.Range
option, but if you switch betweenCurrent
andAll
in theAnimations
option, you should see that theRange
option appears. Once it appears, it will always appear after that, even if you reopen the export window:The version of Spine in which this bug was found: Spine 4.2.08
This issue was reported on the following thread: https://ja.esotericsoftware.com/forum/d/26033-gif%E5%B0%8E%E5%87%BA%E5%95%8F%E9%A1%8C/4