EsotericSoftware / spine-runtimes

2D skeletal animation runtimes for Spine.
http://esotericsoftware.com/
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[runtimes][4.0] Json loading ignores `stepped` curve parameter #1902

Closed HaraldCsaszar closed 3 years ago

HaraldCsaszar commented 3 years ago

Reported on the forum: http://esotericsoftware.com/forum/Stepped-Rotation-key-imported-as-linear-in-unity-15935

Steps to reproduce: In any Spine project, change curve type of some keyframes via GraphEditor to Stepped type, export as Json and see the animation playing back as linear interpolation in SkeletonViewer or in Unity.

HaraldCsaszar commented 3 years ago

Also occurs in current state of 4.0-beta SkeletonViewer application.