EsotericSoftware / spine-runtimes

2D skeletal animation runtimes for Spine.
http://esotericsoftware.com/
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[unity] URP Skeleton Lit shader does not apply GI in shadow areas #2343

Closed HaraldCsaszar closed 1 year ago

HaraldCsaszar commented 1 year ago

Shadow areas of Universal Render Pipeline/Spine/Skeleton Lit shader do not receive "ambient" GI lighting and are completely black instead.

Reported on the forum: https://esotericsoftware.com/forum/d/24626-only-spine-shader-receives-a-completely-black-shadow/4 Reproduction project received via email: FMfcgzGtwgfMhbrcDrcDJNcJLRfzKXWM

HaraldCsaszar commented 1 year ago

New Spine URP Shaders UPM 4.1 and 4.2-beta packages are available for download: https://esotericsoftware.com/spine-unity-download