EsotericSoftware / spine-runtimes

2D skeletal animation runtimes for Spine.
http://esotericsoftware.com/
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replaces setTransform on slotObject #2599

Closed GordonTombola closed 3 months ago

GordonTombola commented 3 months ago

Sorry only just noticed this also:

setTransform on pixi displayObjects performs:

this.scale.x = !scaleX ? 1 : scaleX;
this.scale.y = !scaleY ? 1 : scaleY;

meaning any transformations to scale 0 will become scale 1

davidetan commented 3 months ago

Thanks for noticing this! Slot objects are a recent addition, so I'm not surprised there are small issues with them.