Closed juntutu closed 3 months ago
platform :ios, '13.0'
target 'Spine iOS Example' do
use_frameworks!
pod 'Spine', :podspec => 'https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/4.2/Spine.podspec' pod 'SpineCppLite', :podspec => 'https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/4.2/SpineCppLite.podspec' pod 'SpineShadersStructs', :podspec => 'https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/4.2/SpineShadersStructs.podspec' end My project does not use use_frameworks when using cocopods, it will crash after integration, how to solve?
Please provide more information, such as error logs. I'll reopen the issue then.
Uncomment the next line to define a global platform for your project
platform :ios, '13.0'
target 'Spine iOS Example' do
Comment the next line if you don't want to use dynamic frameworks
use_frameworks!
pod 'Spine', :podspec => 'https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/4.2/Spine.podspec' pod 'SpineCppLite', :podspec => 'https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/4.2/SpineCppLite.podspec' pod 'SpineShadersStructs', :podspec => 'https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/4.2/SpineShadersStructs.podspec' end My project does not use use_frameworks when using cocopods, it will crash after integration, how to solve?