EsotericSoftware / spine-runtimes

2D skeletal animation runtimes for Spine.
http://esotericsoftware.com/
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[godot] Expose PhysicsConstraint #2612

Closed badlogic closed 1 month ago

badlogic commented 2 months ago

It is merely lacking from register_types.cpp and SpineSprite::_bind_methods and SpineSkeletonDataResource::_bind_methods. Also update the doc .xml files.