EsotericSoftware / spine-runtimes

2D skeletal animation runtimes for Spine.
http://esotericsoftware.com/
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[unity] SPINE_TRIANGLE_CHECK broken when disabled and incorrectly documented #2632

Closed HaraldCsaszar closed 2 months ago

HaraldCsaszar commented 2 months ago

Recently mentioned on the forum here: https://esotericsoftware.com/forum/d/26850-question-about-the-spine_trianglecheck-

Disabling SPINE_TRIANGLE_CHECK leads to compile errors. Documentation is incorrectly stating that this is not an optimization option, while it originally was and shall be.