Closed yxdtg closed 1 month ago
I'm afraid your code is not enough to reproduce the problem. Can you show us more information or share a minimal reproduction example of your issue?
This warning occurs if the file is not parsed after loading
const skeUrl = "./mengmei/mengmei.json";
const atlasUrl = "./mengmei/mengmei.atlas";
Assets.add("ske", skeUrl);
Assets.add("atlas", atlasUrl);
await Assets.load(["ske", "atlas"]);
If the file is parsed after it is loaded, no warning is displayed
const skeUrl = "./mengmei/mengmei.json";
const atlasUrl = "./mengmei/mengmei.atlas";
Assets.add("ske", skeUrl);
Assets.add("atlas", atlasUrl);
await Assets.load(["ske", "atlas"]);
const spine = Spine.from("ske", "atlas");
I plan to load all files first and then parse the skeletonData when needed later on. However, if the files are loaded but not parsed immediately, a warning will appear, resulting in the atlas data being null.
I still cannot reproduce the issue.
Can you reproduce it in the basic example of spine-pixi?
My guess is that in the first example you are not importing spine-pixi
. You have to import it to add the atlas parser to Pixi, even if you are not instantating a Spine game object.
As you said, the problem has been solved. Thank you
[Assets] http://localhost:xxx/xxx.atlas could not be loaded as we don't know how to parse it, ensure the correct parser has been added
"@esotericsoftware/spine-pixi": "^4.2.61", "pixi.js": "^7.4.2"
` Assets.add("skel", skelUrl);
Assets.add("atlas", atlasUrl);
await Assets.load(["skel", "atlas"]); `