EsotericSoftware / spine-runtimes

2D skeletal animation runtimes for Spine.
http://esotericsoftware.com/
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[ios] Fix the issue where the SkeletonBounds instance couldn’t be initialized #2669

Closed kikiloveswift closed 2 weeks ago

kikiloveswift commented 3 weeks ago

SkeletonBounds has internal access, which is determined by the Python code. Because of that, we need to add a static method in Spine.Generated+Extensions.swift to create an instance.

badlogic commented 2 weeks ago

Thanks!