Closed nikollaidemchenko closed 1 week ago
I was already fixing the memory leak this morning, see this commit.
I wanted to test it a little more before merging. I'll probably release it today 👍
We released this in 4.2.65. Even though we were already addressing the issue, I appreciate you reporting this.
this.gpuSpineData from SpinePipe keeps links to spines after they was destroyed
This method wasn't called.
Fix:
add
add spine.off('destroyed') to destroyRenderable method