Overview of what has been changed:
Visual Changes:
Health bar changes to act more like Pikmin 3
Health bars smoothly transition to their target fill ratio. Health bars drain faster if the mob's current health is 0
Health bars fade out when the fill ratio is 0 instead of disappearing instantly when they die.
Results screen now shows a text box if certain maker tools were used .
Tools that will cause this to appear: MAKER_TOOL_NEW_PIKMIN, MAKER_TOOL_HURT_MOB, and MAKER_TOOL_TELEPORT. MAKER_TOOL_CHANGE_SPEED affects the results timer as well, so there is no gameplay benefit to using it, which is why it is not included
The onion menu's Pikmin, onion, and single bubble sprite are no longer stretched with different aspect ratios
Scripting Changes:
get_focus_info has been added, it works like get_info except targets the user's focused mob.
Can use the parameters: health, chomped_pikmin, latched_pikmin, latched_pikmin_weight, x, y, and z
get_infomob_category and mob_type can now be used in the on_damage event
This would have done for hitbox events, but hitboxes don't posses a reference to the mob that owns them
Misc. Changes:
Updated gitignore to include User_data and Game_data in the solution's folder (makes testing changes on windows easier)
Overview of what has been changed: Visual Changes:
MAKER_TOOL_NEW_PIKMIN
,MAKER_TOOL_HURT_MOB
, andMAKER_TOOL_TELEPORT
.MAKER_TOOL_CHANGE_SPEED
affects the results timer as well, so there is no gameplay benefit to using it, which is why it is not includedScripting Changes:
get_focus_info
has been added, it works likeget_info
except targets the user's focused mob.health
,chomped_pikmin
,latched_pikmin
,latched_pikmin_weight
,x
,y
, andz
get_info
mob_category
andmob_type
can now be used in theon_damage
eventMisc. Changes: