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Espyo
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Pikifen
A fan-made Pikmin-based engine, built with flexibility in mind.
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Bug fixes
#40
Closed
Helodity
closed
1 year ago
Helodity
commented
1 year ago
Fixed carry spots sometimes not being cleared on Pikmin death
Fixed some resolutions having inaccurate interaction boxes
Fixed gravity multiplier not being used
Fixed sectors without a type loading as an invalid sector type
Fixed Skutterchucks having infinite throw range
Fixed
turn_to_relative <x> <y>
throwing errors
turn_to_relative <x> <y>
throwing errors