In most of the C++ samples, we were using ConstructorHelpers to create the widgets (UI) and in some cases to load StaticMeshes or other components. This only affects packaged builds. After making a build, it would succeed, launching the build would result in an instance crash and freeze of the build. All samples functioned as expected in the editor.
Tests
Windows
ArcGIS Maps SDK Version
Maps SDK 1.6 W/UE 5.2
(I tried to test 5.4 but there are other issues that will needed to be addressed within the plugin that cause compile errors).
Sample
Multiple Samples Affected
Summary
In most of the C++ samples, we were using ConstructorHelpers to create the widgets (UI) and in some cases to load StaticMeshes or other components. This only affects packaged builds. After making a build, it would succeed, launching the build would result in an instance crash and freeze of the build. All samples functioned as expected in the editor.
Tests
Windows
ArcGIS Maps SDK Version
Maps SDK 1.6 W/UE 5.2 (I tried to test 5.4 but there are other issues that will needed to be addressed within the plugin that cause compile errors).