This repository hosts the specification for Scene Layers which are containers for arbitrarily large amounts of geographic data. The delivery and persistence model for Scene Layers, referred to as Indexed 3d Scene Layer (I3S) and Scene Layer Package (SLPK) respectively, are specified.
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How to compute projected area of bounding box when the bounding box intersects the view frustum? #115
Hi, the method in "Fast Projected Area Calculation of 3D Bounding Boxes" by Dieter Schmalstieg and Robert F. Tobler works fine when the bounding box is inside view frustum, but when the bounding box intersects the view frustum, the projection coordinates are incorrect. Can you provide some methods to calculate the projected area of the bounding box?
Thanks
Hi, the method in "Fast Projected Area Calculation of 3D Bounding Boxes" by Dieter Schmalstieg and Robert F. Tobler works fine when the bounding box is inside view frustum, but when the bounding box intersects the view frustum, the projection coordinates are incorrect. Can you provide some methods to calculate the projected area of the bounding box? Thanks