Closed barf closed 4 years ago
The .bin
file is not a new format, but simply a binary file.
The first 8 bytes of this file are the header. The byte order is little endian. The first 4 bytes (0x00000F1B = 3867) is the number of vertices. The next 4 bytes (0x0000001F = 31) is the number of features.
More information on the geometry buffer can be found here: https://github.com/Esri/i3s-spec/blob/master/docs/1.7/geometryBuffer.cmn.md
I am unable to find the specification for the binary geometry format indicated in 3D object and mesh SceneLayers.
Can someone point to me where I can find documentation on this file format?
In practice the content-type is application/octet-stream and it is delivered as a .bin - I'm guessing it's a TLV format reminiscent of ASN.1 but unable to find any official information about this ".bin" format.
This is the data I'm trying to work with: