EssexUniversityMCTS / gvgai

This is the framework for the General Video Game Competition - http://www.gvgai.net/
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DigDug's boulder type does not transform properly into the resting type #13

Closed mrakgr closed 8 years ago

mrakgr commented 8 years ago

If you shoot a boulder at a wall and then dig-remove the wall from the side, the boulder will continue moving. Also based on the interaction set, a supposed resting boulder should not be killing enemies, but here it clearly does, confirming again that it is not of resting type.

diegopliebana commented 8 years ago

Thanks! This has been fixed in the version 2.0 of our framework, which can be dowloaded here: http://www.gvgai.net/software.php

NOTE: The submission server is still running the previous version of VGDL, take this into account if you update your framework and intend to submit.