Estevanus / gamekit

Automatically exported from code.google.com/p/gamekit
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No Collision on child objects #123

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Select mesh and add Collision Bounds and Bounds Triangle Mesh.
2. Parent the mesh to null
3. Play GameKit
4. No collision on the mesh.

What is the expected output? What do you see instead?
Expected mono player to run in scene.
Mono ignores collision

What version of the product are you using? On what operating system?
OgreKit-r584
Windows XP

Please provide any additional information below.

Original issue reported on code.google.com by xrenmi...@gmail.com on 20 Dec 2010 at 1:41

GoogleCodeExporter commented 8 years ago
Enable compound both in the parent and the children.

Original comment by kungfoobar@gmail.com on 13 Jul 2012 at 7:15