Current error log on a fresh Blender 3.2.1 file with Stereo3D enabled, png file is set, panoramic 90degree camera. I used to be able to render in 3.0, but it went back to giving me the same error. Even on a new Windows OS install after formatting drive.
Python: Traceback (most recent call last):
File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 703, in execute
renderer.render_and_save()
File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 636, in render_and_save
imageList, imageList2 = self.render_images()
File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 613, in render_images
self.set_camera_direction(direction)
File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 480, in set_camera_direction
self.scene.render.resolution_x = self.camera_shift[direction][2]
TypeError: bpy_struct: item.attr = val: RenderSettings.resolution_x expected an int type, not float
Current error log on a fresh Blender 3.2.1 file with Stereo3D enabled, png file is set, panoramic 90degree camera. I used to be able to render in 3.0, but it went back to giving me the same error. Even on a new Windows OS install after formatting drive.
Python: Traceback (most recent call last): File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 703, in execute renderer.render_and_save() File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 636, in render_and_save imageList, imageList2 = self.render_images() File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 613, in render_images self.set_camera_direction(direction) File "C:\Users\xxx\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\eeVR-master\VRRenderer.py", line 480, in set_camera_direction self.scene.render.resolution_x = self.camera_shift[direction][2] TypeError: bpy_struct: item.attr = val: RenderSettings.resolution_x expected an int type, not float