EternityX / DEADCELL-CSGO

Full source to the CS:GO cheat
https://deadcell.cc/
MIT License
452 stars 97 forks source link

antiaim.yaw overflow #46

Closed TXIuTnVsbA closed 5 years ago

TXIuTnVsbA commented 5 years ago

i don't know what is the g_vars.antiaim.jitter; and m_input.y overflow sometime I think you need to check the m_input.y data.

TXIuTnVsbA commented 5 years ago

and autoscope its dont work = =i cant fix it

EternityX commented 5 years ago
i don't know what is the g_vars.antiaim.jitter;

It's not implemented yet.

and m_input.y overflow sometime
I think you need to check the m_input.y data.

I don't understand what you mean by 'overflow'.

and autoscope its dont work

Autoscope works for me; I just tested it. Are you using Hitchance fail? If you are that means it'll only scope if you are unable to hit them with your specified hitchance value.

TXIuTnVsbA commented 5 years ago
i don't know what is the g_vars.antiaim.jitter;

It's not implemented yet.

and m_input.y overflow sometime
I think you need to check the m_input.y data.

I don't understand what you mean by 'overflow'.

and autoscope its dont work

Autoscope works for me; I just tested it. Are you using Hitchance fail? If you are that means it'll only scope if you are unable to hit them with your specified hitchance value.

the m_input.y must be: -179.9 < m_input.y < 179.9

but, overflow , m_input.y > 179.9 or m_input.y < -179.9

im so sorry for my broken english

EternityX commented 5 years ago

Oh I understand now, I'll check it soon.

TXIuTnVsbA commented 5 years ago

Oh I understand now, I'll check it soon.

= =and , why when i scan enemy,the game its so slow?

EternityX commented 5 years ago

Because multi-point is unoptimized. Turn on Dynamic scanning

TXIuTnVsbA commented 5 years ago

Because multi-point is unoptimized. Turn on Dynamic scanning

i turn on it ,but its slow too, maybe my computer is trash.

and , when i change and connect other server, its will exit the game