EthanSteidl / Archipelago-main-SOT-V2

Added SOT basic support
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Bug: Eat anything not supported #1

Closed EthanSteidl closed 6 months ago

EthanSteidl commented 6 months ago

What happened?

Eat fruit set to on_each sets eat anything check to ON.

yamls Sea of Thieves: progression_balancing: 50 accessibility: items sealCount: 3 voyageEmGh: 3 voyageEmMa: 3 voyageEmOos: 3 voyageEmAf: -1 voyageEmRoar: 4 servantSanity: on guardianSanity: on fortressSanity: on_for_each illFated: 'true' playerShip: 'true' fishSanity: off cannonSanityBalls: on_for_each cannonSanityCursed: on cannonSanityPhantom: off foodSanityFruit: on_for_each foodSanityFish: off foodSanitySeamonster: on foodSanityLandAnimal: on_for_each foodSanityBug: on_for_each cookSanityFish: off cookSanitySeamonster: on cookSanityLandAnimal: on_for_each burnSanityFish: off burnSanitySeamonster: on burnSanityLandAnimal: on_for_each captainShipSpotted: on daysAtSea: 'false' rowboats: on shipwrecks: 'false' tallTales: off trapsPercentage: 1 experimentals: 'false' description: 'Generated by https://archipelago.gg.' game: Sea of Thieves name: Ethan

Sea of Thieves: progression_balancing: 50 accessibility: items sealCount: 3 voyageEmGh: 3 voyageEmMa: 3 voyageEmOos: 3 voyageEmAf: -1 voyageEmRoar: 4 servantSanity: on guardianSanity: on fortressSanity: on_for_each illFated: 'true' playerShip: 'true' fishSanity: off cannonSanityBalls: on_for_each cannonSanityCursed: on cannonSanityPhantom: off foodSanityFruit: on_for_each foodSanityFish: off foodSanitySeamonster: on foodSanityLandAnimal: on_for_each foodSanityBug: on_for_each cookSanityFish: off cookSanitySeamonster: on cookSanityLandAnimal: on_for_each burnSanityFish: off burnSanitySeamonster: on burnSanityLandAnimal: on_for_each captainShipSpotted: on daysAtSea: 'false' rowboats: on shipwrecks: 'false' tallTales: off trapsPercentage: 1 experimentals: 'false' description: 'Generated by https://archipelago.gg.' game: Sea of Thieves name: Austin

What were the expected results?

it works

Software

Local generation

EthanSteidl commented 6 months ago

Not a bug, the check still exists, it is shown in the output of the console as a possible check. However I updated this so the console only shows important details now.