BSAopt is a tool which manages and recompressed BSA-files. It has been forked off NIFopt and both programm share the same underlying technology regarding BSAs. Both programs treat BSAs exactly like directories, files inside can be adressed easily.
But i'm a little confused. Regarding Skyrim - Textures.bsa (start size 1.29GB)
BSA to Folder woks good (end size 2.24GB)
BSA to BSA compression 0 Corrupt
BSA to BSA compression 1 (end size 1.30GB)
BSA to BSA compression 2 (end size 1.30GB)
BSA to BSA compression 3 (end size 1.29GB)
Folder to BSA compression 0 Corrupt
Folder to BSA compression 1 (end size 1.30GB)
didn't try other compressions for i'm trying to decompress as much as possible
it worked on other BSAs like Skyrim - Animations BSA to BSA(start 40.4 end 78.5)
but still decompressing
I tested folder to BSA with compression 0, type set to Skyrim and result bsa was identical to one created with archive.exe. I'm using BSAOpt x64.exe on Windows Server 2008 R2.
Nice utilitie v1.62 x64
But i'm a little confused. Regarding Skyrim - Textures.bsa (start size 1.29GB)
BSA to Folder woks good (end size 2.24GB) BSA to BSA compression 0 Corrupt BSA to BSA compression 1 (end size 1.30GB) BSA to BSA compression 2 (end size 1.30GB) BSA to BSA compression 3 (end size 1.29GB) Folder to BSA compression 0 Corrupt Folder to BSA compression 1 (end size 1.30GB) didn't try other compressions for i'm trying to decompress as much as possible
it worked on other BSAs like Skyrim - Animations BSA to BSA(start 40.4 end 78.5) but still decompressing
Thanks for your work