Closed EthicalSoftwareBot closed 1 year ago
For smoother and better control, we suggest improving the behavior of the camera. At this moment it is static, we will make it dynamic.
How? When the player moves through the tunnel, the camera should follow the player. Very gently and smoothly. I'm attaching some examples, pay attention to the camera behavior. 1) https://www.youtube.com/watch?v=Y-7AUQQfv5o 2) https://www.youtube.com/watch?v=RMn6oxvDFY0 3) https://www.youtube.com/watch?v=MCuoVTTAQbo 4) https://www.youtube.com/watch?v=IsbfxPdPXtU
The most important thing is that the camera should follow and reflect the movements of the hero. The hero slows down - the camera zooms in The hero accelerates - the camera zooms out Hero goes left - camera goes left and so on...
For smoother and better control, we suggest improving the behavior of the camera. At this moment it is static, we will make it dynamic.
How? When the player moves through the tunnel, the camera should follow the player. Very gently and smoothly. I'm attaching some examples, pay attention to the camera behavior. 1) https://www.youtube.com/watch?v=Y-7AUQQfv5o 2) https://www.youtube.com/watch?v=RMn6oxvDFY0 3) https://www.youtube.com/watch?v=MCuoVTTAQbo 4) https://www.youtube.com/watch?v=IsbfxPdPXtU
The most important thing is that the camera should follow and reflect the movements of the hero. The hero slows down - the camera zooms in The hero accelerates - the camera zooms out Hero goes left - camera goes left and so on...