EulalieCoevoet / AdaptiveMerging

With adaptive merging we reduce computation time in rigid body simulations.
https://eulaliecoevoet.github.io/AdaptiveMerging/
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RigidBody contactlist #2

Closed paulkry closed 5 years ago

paulkry commented 5 years ago

RigidBodies have a BodyContact list, and the body contacts have the contacts, so we don't need a list of contacts in the rigid body. There seems to be a half dozen places or more where this is maintained, and otherwise unused, so an easy candidate for cleaning!

EulalieCoevoet commented 5 years ago

Fixed on branch cleaning in commit.