EulalieCoevoet / AdaptiveMerging

With adaptive merging we reduce computation time in rigid body simulations.
https://eulaliecoevoet.github.io/AdaptiveMerging/
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Apply body velocities after unmerge (instead of collection velocities) #28

Closed EulalieCoevoet closed 5 years ago

EulalieCoevoet commented 5 years ago

I think we shouldn't apply the velocities of the collection to the body after unmerging, otherwise we will miss the response of an impact. It can easily be seen with the new feature "mouse impulse" (shift + left click).