Open skywhub opened 1 year ago
Yeah, why not? :)
Amazing!!! help please, what about the structures in my w3x file?
No, mix should be in same directory, where's WC3.
sad. If jass more powerful, may be all in one. I know someone using jass bug(may be) to implement it, but I dont know how to do it. pack lua engine into w3x is crazed
It's impossible, because lua script is starting while map loading.
Can jass call lua or run code to load lua runtime? If map loaded then run jass code to inject lua vm or attach dll in the map archive.(Just guess)
---- Replied Message ---- | From | @.> | | Date | 09/21/2023 02:48 | | To | Ev3nt/war3_lua @.> | | Cc | sky @.>, Author @.> | | Subject | Re: [Ev3nt/war3_lua] install helps (Issue #8) |
It's impossible, because lua script is starting while map loading.
— Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you authored the thread.Message ID: @.***>
https://www.hiveworkshop.com/threads/memory-hack-api-description.289823/ function LoadLibrary takes string nDllName returns integer amazing.... can this help using war3_lua.mix?
hi, bro, a question about the engine. when the mix dll be attached?
About "Move the folder Scripts, Maps and war3_lua.mix to the game folder", and where can I find 'Scripts' and 'Maps' ? Can I pack these into my w3x file then run map? All in One!!! Thanks