EvEmu-Project / evemu_Crucible

Emulator for EvE Online's Crucible expansion
https://evemu.dev
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Miner module deactivates prematurely #191

Closed beelitzs closed 2 years ago

beelitzs commented 2 years ago

Describe the bug Issue where miner module is deactivating itself even when the cargo has significant space remaining.

To Reproduce Steps to reproduce the behavior:

  1. Fit a Badger with a Miner I and Cargo Expander I's
  2. Go to an asteroid and start mining
  3. Miner I module deactivates after a number of cycles (In my case it was consistently stopping after the 17th cycle)

Expected behavior Miner module should stay active until cargohold full or asteroid is depleted.

Screenshots N/A

System Details (please complete the following information):

Additional context

beelitzs commented 2 years ago

Fixed in #192 , Closing issue.