Open matthew1smith opened 2 years ago
Worth noting that the Merlin I'm flying is also what experienced the issue with loading ammo into the weapons in #197, was also a spawned ship, and during that issue the quantities of ammo did not properly update, either.
This is likely a state sync issue, can you let us know if .setstate
does anything for this?
Describe the bug Spawned a Bantam. Was already flying a Merlin (spawned in prior play session, on prior server load yesterday - was since restarted) with Modal Light Electron Particle Accelerator I x2, each with full Antimatter Charge S loaded. Boarded the spawned Bantam. Tried to re-board the Merlin too early, which prompted 'other half still coming... wait 3 seconds' message. Waited, then boarded and received error shown, which wiped ammo from both weapons. Also then received Destiny error regarding movement.
To Reproduce Steps to reproduce the behavior:
Expected behavior Board the ship I was previously flying, with equipped weapons and ammo count intact.
Screenshots
System Details (please complete the following information):
Additional context Error message:
STACKTRACE #15 logged at 03/23/2022 18:22:12 Godma:UpdateItem - QUANTITY MISSING /common/lib/bluepy.py(86) CallWrapper /../carbon/common/script/net/machonet.py(4543) TransportReader /common/lib/bluepy.py(396) Wrapper /../carbon/common/script/net/machonet.py(4714) HandleMessage /../carbon/common/script/net/machonettransport.py(599) SessionNotification /../carbon/common/script/net/sessionchangegpcs.py(46) NotifyUp /../carbon/common/script/sys/sessions.py(1183) ApplyRemoteAttributeChanges /../carbon/common/script/sys/servicemanager.py(677) ChainEvent /../carbon/common/script/sys/servicemanager.py(700) ChainEventWithoutTheStars /client/script/environment/invcache.py(142) ProcessSessionChange /client/script/environment/godma.py(516) ProcessSessionChange /client/script/environment/godma.py(1247) ProcessSessionChange /client/script/environment/godma.py(2661) Prime /client/script/environment/godma.py(1874) UpdateItem itemFlag = 28 itemCategoryID = 8 item = None itemLocationID = 140000152 self = <godma.StateManager instance at 0x37ACA030> locationItem = <DBRow object [140000152L, 603, 90000002, 30004971, 0, -1, 25, 6, 'InSpace: Bave Dautista(90000002)', 1, 1]> l = <DBRow object [(140000152, 28, 222), 222, 90000002, 140000152, 28, 85, 8]> ret = None doUpdate = False typeOb =
typeID: 222
groupID: 85
typeName: Antimatter Charge S
...
itemGroupID = 85
defaultQty = 0.0
itemKey = (140000152, 28, 222)
dontGetInfo = 0
itemTypeID = 222
infoz = <Anonymous KeyVal: {'itemID': (140000152, 28, 222), 'invItem': None, 'description': 'Antimatter Charge S', 'activeEffects': {}, 'time': 132924973324928896L, 'attributes': {128: 1, 161: 0.0024999999441206455, 162: 1.0, 612: 0.0, 613: 0.0, 422: 1, 137: 74, 779: 0.5, 114: 0, 116: 0, 117: 7, 118: 5, 120: 0.5, 4: 0.009999999776482582, 124: 16764120, 317: 0}}>
isSubLocation = True
Thread Locals: session was <Session: (sid:4988717281195423510, clientID:0, changing:ApplyRemoteAttributeChanges, mutating:0, locationid:30004971, corprole:0x0, userid:3, languageID:EN, role:0x62f8000280c41000L, charid:90000002, address:172.21.0.1:42830, userType:30, sessionType:5, regionid:10000064, constellationid:20000727, warfactionid:0, corpid:1000168, shipid:140000152, solarsystemid:30004971, solarsystemid2:30004971, hqID:60014689, baseID:60014689, rolesAtAll:0x0, rolesAtHQ:0x0, rolesAtBase:0x0, rolesAtOther:0x0, genderID:1, bloodlineID:8, raceID:8, corpAccountKey:1000)> currentcall was: <MachoCallOrNotification, packet=Packet::SessionChangeNotification (Address::Node(nodeID="888444",service="None",callID="None"),Address::Client(clientID="4888444",callID="None",service="None"),72 bytes,[0L, (0, {'shipid': (140000190, 140000152)}), [-1, 888444]],{}, None)> STACKTRACE END
08:22:12 [Service] config::GetDynamicCelestials() 08:22:13 [DestinyError] Destiny::IsTurn() - Merlin(140000152): TargetPoint is null. 08:22:13 E Destiny::MoveObject(): Merlin(140000152) - move checks are not set right. Acc:False, Dec:False, Turn:False, Tic:0, Tractored:False, TractorPause:False