Closed RAINRAINRAINRAINRAINRAINRAINRAINRAIN closed 1 year ago
Hmm.. can you give me the steps to recreate this? (I.e., what settings or other plugins are needed, plus what player action sequence to trigger the crash)
Otherwise, I can try and look into it, but at the moment I'm having trouble finding any issues in the code.
Hmm.. can you give me the steps to recreate this? (I.e., what settings or other plugins are needed, plus what player action sequence to trigger the crash)
Otherwise, I can try and look into it, but at the moment I'm having trouble finding any issues in the code.
I have no idea. It happened once and completely randomly.
Hmm.. can you give me the steps to recreate this? (I.e., what settings or other plugins are needed, plus what player action sequence to trigger the crash)
Otherwise, I can try and look into it, but at the moment I'm having trouble finding any issues in the code.
I mean you could perhaps make api calls async
OH, yeah I did that in v3.7.10, which is not published on Bukkit yet but it's available on this GitHub. That's probably the cause of this tbh
OH, yeah I did that in v3.7.10, which is not published on Bukkit yet but it's available on this GitHub. That's probably the cause of this tbh
Where do I find it though without compiling code ?
Here's the crash log: https://mclo.gs/8eUAVEs