EvaisaDev / LethalLib

My personal modding tools for Lethal Company
MIT License
62 stars 35 forks source link

Failed to route to the company #80

Closed LaonLee closed 1 month ago

LaonLee commented 5 months ago

[Error : Unity Log] Trying to add Caret (TMPro.TMP_SelectionCaret) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported. [Info : Unity Log] Parsed word: comp [Info : Unity Log] noun keyword: company ; verb keyword: route ; result null? : False [Info : Unity Log] result: CompanyMoonroute [Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array. Stack trace: LethalLevelLoader.TerminalManager.LockedNodeEventTest (TerminalNode& currentNode, TerminalNode& loadNode) (at :IL_0006) LethalLevelLoader.TerminalManager.OnBeforeLoadNewNode (TerminalNode& node) (at :IL_004D) LethalLevelLoader.Patches.TerminalLoadNewNode_Prefix (Terminal __instance, TerminalNode& node) (at :IL_001B) (wrapper dynamic-method) Terminal.DMD(Terminal,TerminalNode) Terminal.OnSubmit () (at <255c0877f9414c3aa6f1fe5079ac13f3>:IL_00FB) UnityEngine.Events.InvokableCall.Invoke () (at :IL_0010) UnityEngine.Events.UnityEvent1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:IL_0049) TMPro.TMP_InputField.SendOnEndEdit () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_000E) TMPro.TMP_InputField.ReleaseSelection () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_001B) TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_00B0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_007C) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0000) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:IL_0067) UnityEngine.EventSystems.EventSystem:Update().

屏幕截图 2024-05-04 163509

cowev commented 4 months ago

Also experiencing this

abelgraux commented 4 months ago

I have the same problem

Hamunii commented 1 month ago

I'm pretty sure this was an issue with LethalLevelLoader