Closed EvanGeissler closed 5 years ago
Date Started is NOT Sept 26, 2018. Accident from pasting, saving has not yet been started.
Added: -Can now save and load from the pause menu -Says if a file is created, saved, loaded, not loaded (i.e. does not exist)
Needs: -To ensure all proper saving fields are in fact saved -To save current progress -Save important assets, info, etc.
Should: -Be saved OR loaded from the save game file itself and not just in the pause menu where it currently is -Be able to save more than 1 file (But currently is just 1 master save)
Considerations: -Same as above
Date Started: December 22nd, 2018 Total Time So Far: 1 Hour
Should: -Have a list of saved items so I can reference/change/update them quickly at any point AND so I can reference it in the final report
Notes: -Can't ensure all fields are being saved at this point as new things that need to be saved since they may or may not be implemented yet -Will constantly be updated save/load functions, but will close for now since the functionality is there and works and will update as the game envolves
Date Started: December 22nd, 2018 Total Time: 2 Hours
Needs: -To save current progress -Save important assets, info, etc.
Should: -Allow users to save anytime
Considerations: -Different saving styles anytime such as quick saving, new saves, etc. -Checkpoint saving -Forced saving -May need to create multiple save files for different things (i.e. 1 for progress, 1 for items, etc) -Limit number of saves a player can make (i.e. 1, 2, as many as they want)
Date Started: September 26th, 2018