Open EvanGeissler opened 5 years ago
Added: -Base Landscape (general shape) -Smoothed terrain -Basic Grass, gravel, rock texture to landscape (need to work on UV characteristics. Currently too small) -Water BP to allow ripples in waves
Need: -Ensure areas are proper sized for each part of the game
Considerations: -Using different styles of level streaming (i.e. persistent terrain or not?)
Added: -More water -Small river in middle of landscape -Smoothed water sides
Considerations: -Add fog to limit ends of levels (to appear level goes on for a long way) and/or -Add fog over entire level to hide small defects in landscape -Fix water (Some overlap creates darker looking water in some areas. NOT natural looking)
-Will need to create nicer graphics/better materials. -May also need to change water blueprints -Large part of landscape smoothed out, small details will be changed -May still split landscape into multiple areas for better loading -Landscape should have unneeded regions deleted. I.e. out of bounds that player can't see -It is important to note this issue is strictly for basic creating. The landscape still needs work, but the above will be done in a future issue.
Date Started: Sept 18, 2018 Date Finished: Oct 1, 2018
Total Time: 8 Hours
Reopening on: January 26th
Reason for reopening: -Will be redoing the landscape for many reasons detailed elsewhere. Will be using world machine to create better landscape for all levels that need one.
Needs: -Look like a valley -Have a lake/river in the middle -High hills