EvanGeissler / ENSE-400-Project-Night-Terror

Final Software Systems Engineering Project: A 3D horror game.
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Landscape #30

Open EvanGeissler opened 5 years ago

EvanGeissler commented 5 years ago

Needs: -Look like a valley -Have a lake/river in the middle -High hills

EvanGeissler commented 5 years ago

Added: -Base Landscape (general shape) -Smoothed terrain -Basic Grass, gravel, rock texture to landscape (need to work on UV characteristics. Currently too small) -Water BP to allow ripples in waves

Need: -Ensure areas are proper sized for each part of the game

Considerations: -Using different styles of level streaming (i.e. persistent terrain or not?)

Added: -More water -Small river in middle of landscape -Smoothed water sides

Considerations: -Add fog to limit ends of levels (to appear level goes on for a long way) and/or -Add fog over entire level to hide small defects in landscape -Fix water (Some overlap creates darker looking water in some areas. NOT natural looking)

-Will need to create nicer graphics/better materials. -May also need to change water blueprints -Large part of landscape smoothed out, small details will be changed -May still split landscape into multiple areas for better loading -Landscape should have unneeded regions deleted. I.e. out of bounds that player can't see -It is important to note this issue is strictly for basic creating. The landscape still needs work, but the above will be done in a future issue.

Date Started: Sept 18, 2018 Date Finished: Oct 1, 2018

Total Time: 8 Hours

EvanGeissler commented 5 years ago

Reopening on: January 26th

Reason for reopening: -Will be redoing the landscape for many reasons detailed elsewhere. Will be using world machine to create better landscape for all levels that need one.