Closed EvanGeissler closed 5 years ago
Resolved: -Added a flip flop that will just alternate the menu on and off, but still used the "Pause" variable -Will need to reset pause variable when user presses "Resume" button -Will do similar for in game menu -Will check either menu to see if either is open. If it is open, do not open the other
Total Time: 30 minutes
How the code is, if the player brings up a menu and then puts the menu away they MUST press the menu button twice before the menu will appear again. This is caused by the on/off (pressed twice) that trigger what to do for the menus. Should be any easy fix, but non-essential right now and want to focus on doing other things.