EvanGeissler / ENSE-400-Project-Night-Terror

Final Software Systems Engineering Project: A 3D horror game.
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Perks & Upgrades #52

Open EvanGeissler opened 5 years ago

EvanGeissler commented 5 years ago

Need: -A menu to select/view perks -Pickups for upgrades/perks

Should: -Benefit player -Make sense -Be explained

Considerations: -Both artifacts and other specific collectables affect perks/upgrades -On the perk UI, consider having the description on a hover

EvanGeissler commented 5 years ago

Date Started: Feb 4th, 2019

-Started the UI

Total Time so Far: 30 minutes

EvanGeissler commented 5 years ago

Added: -Functionality to flashlight perks -Can now see how many upgrades can be picked -UI finished -Must confirm to select a perk -Descriptions of upgrades now show and are now properly documented

Should have: -Remaining functionality for pistol, rifle, and health -Icons and/or names on hover

Total Time So Far: 6 Hours

EvanGeissler commented 5 years ago

Some Design Notes/Thoughts: -Making icons and names similar to what the upgrade is -Having fun icons/names -Having a final perk that is unlocked AFTER all others in that tree have been chosen (similar to wolfeinstien)

EvanGeissler commented 5 years ago

Added: -All buttons and upgrade additions work and have been tested

Need: -The perks actually benefit the player when selected (currently NOT doing anything other than saying the player has it) -Visual difference in pressing buttons/perks that have been chosen already

Should have: -Icons and/or names as described above

Total Time So Far: 10 Hours

EvanGeissler commented 5 years ago

Added: -Flashlight Perks work

Total Time So Far: 10.5 Hours

EvanGeissler commented 5 years ago

Added: -Rifle, Pistol, and Health perks all work -The above has also been tested

Should Have: -Same as above

Total Time So Far: 11.5 Hours

EvanGeissler commented 5 years ago

Added: -Icons for each perk. This was done using Marmoset Hexels 3 (Program I have had prior to this project)

Total Time So Far: 17 Hours