Closed EvanGeissler closed 5 years ago
Added Knife: -Knife (Basic) -Knife Damage
Need to Implement Still: -Proper look/animation of knife
Date Started: November 2nd, 2018 Total Time (So Far): 15 minutes
Added: -Look of knife from downloaded assets. -Attached knife to a socket for character to hold the knife
Need to Implement Still: -Animation of knife
Other: -Knife is now a child class of the base class Weapon
Date Finished: November 11th, 2018 Total Time (So Far): 2 Hours
Needs: -Attacking distance (how close until enemy takes damage) -Amount of damage -Upgradeable at least 1 time
Should: -Be effective (but low powered i.e. last stand) -Should be found early on -Be visible when using
Considerations: -Knife available for use no matter what item is being used? I.e. use gun AND knife or have to switch between?