I'd find it useful if the Debug Layout would additionally print a Frame Counter, or some number that simply increases by 1 every frame. This would be useful to measure the duration of certain objects. For example the Time Limit on the NoteFairy object (Obj_arg2), which is not set in frames, or other inaccuracies caused by the 60fps/59.94fps difference on emulator.
Additionally have the debug text printed on the ShaText pane as well. Sometimes the pure white text is hard to read, and a shadow pane would help this a lot.
Also I made an edit to the BRLYT that fixes the squeezing and alignment of the text. Feel free to use
TestLayout.zip
Thank you for your contributions! I will take these into account when I update the Test Layout code to the module format. I plan to redo a lot of this layout when I get around to updating it.
I'd find it useful if the Debug Layout would additionally print a Frame Counter, or some number that simply increases by 1 every frame. This would be useful to measure the duration of certain objects. For example the Time Limit on the NoteFairy object (Obj_arg2), which is not set in frames, or other inaccuracies caused by the 60fps/59.94fps difference on emulator.
Additionally have the debug text printed on the ShaText pane as well. Sometimes the pure white text is hard to read, and a shadow pane would help this a lot.
Also I made an edit to the BRLYT that fixes the squeezing and alignment of the text. Feel free to use TestLayout.zip