Those tabs look very similar and at the same time it feels like information provided on them unnaturally separated. Me personally, always jump between those tabs when I evaluate a production job.
Columns
So I want one tab with such columns in it's table:
Resource Type - currently it's Item Type and Required Material. The name of resource required.
Owned / All Quantity - amount of the resource owned by the selected pilot or corporation out of amount of the resource required.
Volume - in cargo amount of space required to transfer this kind of the resource.
Price per item/Total required - amount of money required currently in the selected trade hub to buy one peace and total amount of the resource.
To Buy
I don't really think the user needs the list of stations he has some resource on. We can make this information available in some another place or under this list in a panel.
Other controls
Other controls that should be present on tab are:
Resources owner - selects the character or corporation owning the resources. Resources of this character are taken into account for Owned / All Quantity column
Add to Requisition - a dropdown button with the list of available requisitions. The first item is New Requisition... This item brings present Add New Requisition dialog where user can select Name of the requisition, requisitor and multiplier. This button present only if a batch jobs selected. Otherwise it is hidden. I think user don't need the option to add only the shortfall of the resources because it's more naturally to calculate it in EveHQ Requisitions.
Add to batch - dropdown button with the list of available batch jobs. The first item is New Batch Job... That brings a dialog where user can enter the name of a new batch. This button present only if a production job selected and it is not a part of a present batch job. If this production job is a part of a batch job it is disabled.
Totals - an info panel that shows the totals of needed and required money and cargo hold space for the selected production or batch job.
Update prices... - a button that brings the present dialog Modify Multiple Prices for entering manual prices.
Controls to delete with motivation
Advanced Resource Allocation - I don't understand it at all and seams like it doesn't work. We can keep the code for it for some time to be able to return it back if somebody will complain and explain how it functions and why it's useful.
Maximum Producable Units - who cares about it if he really wants to earn money by manufacturing and use the functionality of Production Manager? The user needs to know how much he needs to buy resources. And it is what is Production Manager for.
Export to CSV, TSV - could be done in EveHQ Requisitions.
Those tabs look very similar and at the same time it feels like information provided on them unnaturally separated. Me personally, always jump between those tabs when I evaluate a production job.
Columns
So I want one tab with such columns in it's table:
Other controls
Other controls that should be present on tab are:
Controls to delete with motivation